移动,旋转,缩放

参考

模式

编辑模式

工具

工具栏 ‣ 移动、旋转、缩放

菜单

网格 ‣ 变换 ‣ 移动、旋转、缩放

热键

G, R, S

Once you have a selection of one or more elements, you can move G, rotate R or scale S them, like many other things in Blender, as described in the Manipulation in 3D Space section. To move, rotate and scale selected components, either use the Move, Rotate, and Scale buttons, the transform gizmos, or the shortcuts: G, R, and S respectively.

After moving a selection, the options in the 调整上一步操作 panel allow you to fine-tune your changes, limit the effect to certain axes, turn Proportional Editing on and off, etc. Of course, when you move an element of a given type (e.g. an edge), you also modify the implicitly related elements of other kinds (e.g. vertices and faces).

Pressing G twice enters either Edge Slide or Vertex Slide tool depending on the selection. You also have in Edit Mode an extra option when using these basic manipulations: the Proportional Editing.

变换面板

参考

模式

编辑模式

面板

侧栏 ‣ 变换

当没有选中任何对象时,面板是空的。当超过一个顶点被选中时,质心的值就发生了变化,此时“质心”标签被添加到所有标签的最上边。

顶点

第一个控件(X,Y,Z),显示了选中顶点的坐标或质心点。

空间

空间单选按钮供您选择坐标是使用自身坐标系还是使用全局坐标系。

全局,自身

顶点数据

倒角权重

当仅顶点选项被激活,该位于(0.0,1.0)之间的顶点属性被 倒角修改器 所使用,以控制顶点的倒角强度。

边线数据

当一条边被选中,以下选项便可用。会出现更多的按钮:

倒角权重

详见 倒角边权重

折痕

边的 折痕 值。