线框节点

../../../_images/render_shader-nodes_input_wireframe_node.png

线框节点。

The Wireframe node is used to retrieve the edges of an object as it appears to Cycles. As meshes are triangulated before being processed by Cycles, topology will always appear triangulated when viewed with the Wireframe node.

输入选项

该节点没有输入选项。

属性

像素大小

选择启用该功能后,线框的值可在屏幕空间中进行设置。

尺寸

边缘线的厚度。

输出选项

系数

Black-and-white mask showing white lines representing edges according to the object’s Topology.

举例

../../../_images/render_shader-nodes_input_wireframe_example.jpg

Using the Wireframe node to showcase the topology of a mesh.