Strings
We can now understand the two string types in Rust:
&stris a slice of UTF-8 encoded bytes, similar to&[u8].Stringis an owned buffer of UTF-8 encoded bytes, similar toVec<T>.
fn main() {let s1: &str = "World";println!("s1: {s1}");let mut s2: String = String::from("Hello ");println!("s2: {s2}");s2.push_str(s1);println!("s2: {s2}");let s3: &str = &s2[s2.len() - s1.len()..];println!("s3: {s3}");}
This slide should take about 10 minutes.
&strintroduces a string slice, which is an immutable reference to UTF-8 encoded string data stored in a block of memory. String literals ("Hello"), are stored in the program’s binary.Rust’s
Stringtype is a wrapper around a vector of bytes. As with aVec<T>, it is owned.As with many other types
String::from()creates a string from a string literal;String::new()creates a new empty string, to which string data can be added using thepush()andpush_str()methods.The
format!()macro is a convenient way to generate an owned string from dynamic values. It accepts the same format specification asprintln!().You can borrow
&strslices fromStringvia&and optionally range selection. If you select a byte range that is not aligned to character boundaries, the expression will panic. Thecharsiterator iterates over characters and is preferred over trying to get character boundaries right.For C++ programmers: think of
&strasstd::string_viewfrom C++, but the one that always points to a valid string in memory. RustStringis a rough equivalent ofstd::stringfrom C++ (main difference: it can only contain UTF-8 encoded bytes and will never use a small-string optimization).Byte strings literals allow you to create a
&[u8]value directly:fn main() {println!("{:?}", b"abc");println!("{:?}", &[97, 98, 99]);}
Raw strings allow you to create a
&strvalue with escapes disabled:r"\n" == "\\n". You can embed double-quotes by using an equal amount of#on either side of the quotes:fn main() {println!(r#"<a href="link.html">link</a>"#);println!("<a href=\"link.html\">link</a>");}