The Bridge Module
CXX relies on a description of the function signatures that will be exposed from each language to the other. You provide this description using extern blocks in a Rust module annotated with the #[cxx::bridge] attribute macro.
#[allow(unsafe_op_in_unsafe_fn)]#[cxx::bridge(namespace = "org::blobstore")]mod ffi {// Shared structs with fields visible to both languages.struct BlobMetadata {size: usize,tags: Vec<String>,}// Rust types and signatures exposed to C++.extern "Rust" {type MultiBuf;fn next_chunk(buf: &mut MultiBuf) -> &[u8];}// C++ types and signatures exposed to Rust.unsafe extern "C++" {include!("include/blobstore.h");type BlobstoreClient;fn new_blobstore_client() -> UniquePtr<BlobstoreClient>;fn put(self: Pin<&mut BlobstoreClient>, parts: &mut MultiBuf) -> u64;fn tag(self: Pin<&mut BlobstoreClient>, blobid: u64, tag: &str);fn metadata(&self, blobid: u64) -> BlobMetadata;}}
- The bridge is generally declared in an
ffimodule within your crate. - From the declarations made in the bridge module, CXX will generate matching Rust and C++ type/function definitions in order to expose those items to both languages.
- To view the generated Rust code, use cargo-expand to view the expanded proc macro. For most of the examples you would use
cargo expand ::ffito expand just theffimodule (though this doesn’t apply for Android projects). - To view the generated C++ code, look in
target/cxxbridge.