Filesystem Hierarchy
Omitting the module content will tell Rust to look for it in another file:
mod garden;
This tells Rust that the garden module content is found at src/garden.rs. Similarly, a garden::vegetables module can be found at src/garden/vegetables.rs.
The crate root is in:
src/lib.rs(for a library crate)src/main.rs(for a binary crate)
Modules defined in files can be documented, too, using “inner doc comments”. These document the item that contains them — in this case, a module.
//! This module implements the garden, including a highly performant germination//! implementation.// Re-export types from this module.pub use garden::Garden;pub use seeds::SeedPacket;/// Sow the given seed packets.pub fn sow(seeds: Vec<SeedPacket>) {todo!()}/// Harvest the produce in the garden that is ready.pub fn harvest(garden: &mut Garden) {todo!()}
This slide should take about 5 minutes.
Before Rust 2018, modules needed to be located at
module/mod.rsinstead ofmodule.rs, and this is still a working alternative for editions after 2018.The main reason to introduce
filename.rsas alternative tofilename/mod.rswas because many files namedmod.rscan be hard to distinguish in IDEs.Deeper nesting can use folders, even if the main module is a file:
src/├── main.rs├── top_module.rs└── top_module/└── sub_module.rs
The place rust will look for modules can be changed with a compiler directive:
#[path = "some/path.rs"]mod some_module;
This is useful, for example, if you would like to place tests for a module in a file named
some_module_test.rs, similar to the convention in Go.