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  • Xenko for Unity® developers

    1105 2019-10-03 《Xenko v3.0 manual》
    Xenko for Unity® developers Editor Terminology Folders and files Open the project directory from Game Studio Game settings Scenes Set the default scene Entities vs GameObjec...
  • Xenko for Unity® developers

    1330 2019-10-03 《Xenko v3.1 manual》
    Xenko for Unity® developers Editor Terminology Folders and files Open the project directory from Game Studio Game settings Scenes Set the default scene Entities vs GameObjec...
  • Multiple resolutions

    Multiple resolutions The problem of multiple resolutions One size fits all Base size Resizing Stretch settings Stretch Mode Stretch Aspect Stretch Shrink From scripts Comm...
  • Multiple resolutions

    Multiple resolutions The problem of multiple resolutions One size fits all Base size Resizing Stretch settings Stretch Mode Stretch Aspect Stretch Shrink From scripts Comm...
  • 命名规范

    命名规范 基本原则 清晰 一致性 使用前缀 命名类和协议(Class&Protocol) 命名头文件(Headers) 命名方法(Methods) 存取方法(Accessor Methods) 命名委托(Delegate) 集合操作类方法(Collection Methods) 命名函数(Functions) 命名属性和实例变量(Pro...
  • 多分辨率

    多分辨率 多分辨率问题 万全之策 基本大小 调整大小 拉伸设置 拉伸模式 (Stretch mode) 拉伸比例(Stretch aspect) 拉伸收缩 来自脚本 减少缩减取样的混叠 处理纵横比 视场角(Field of view)缩放 使用视图端口以不同的方式缩放 2D 和 3D 元素 多分辨率 多分辨率问题 开发人...
  • Multiple resolutions

    Multiple resolutions The problem of multiple resolutions One size fits all Base size Resizing Stretch settings Stretch Mode Stretch Aspect Stretch Scale Common use case sce...
  • Multiple resolutions

    Multiple resolutions The problem of multiple resolutions One size fits all Base size Resizing Stretch settings Stretch Mode Stretch Aspect Stretch Scale Common use case sce...
  • Multiple resolutions

    Multiple resolutions The problem of multiple resolutions One size fits all Base size Resizing Stretch settings Stretch Mode Stretch Aspect Stretch Scale Stretch Scale Mode ...
  • torch.nn

    torch.nn Parameters class torch.nn.Parameter() Containers(容器): class torch.nn.Module add_module(name, module) children() cpu(device_id=None) cuda(device_id=None) double() ev...