书栈网 · BookStack 本次搜索耗时 0.012 秒,为您找到 277 个相关结果.
  • Audio emitters

    425 2019-10-03 《Xenko v3.0 manual》
    Audio emitters Note 1. Set up an audio emitter asset 2. Create a script to play the audio 3. Add the script to the audio emitter entity See also Audio emitters BeginnerPro...
  • Edit sprites

    1024 2019-10-03 《Xenko v3.1 manual》
    Edit sprites Open the Sprite Editor Set sprite sheet type Add a sprite Tip Sprite list Set the texture region Use the Magic Wand Set texture region manually Set the texture ...
  • Overlays

    575 2019-10-03 《Xenko v3.1 manual》
    Overlays Note Add an overlay Multiple overlays Note Overlay properties VR template See also Overlays In VR games, you can display textures (including render textures ) ...
  • Shader stages

    456 2019-10-03 《Xenko v3.1 manual》
    Shader stages Vertex shader Pixel shader Geometry shader Tessellation shader Note Compute shader See also Shader stages The function for each stage has a predefined name...
  • SpriteBatch

    445 2019-10-03 《Xenko v3.0 manual》
    SpriteBatch Note Create a sprite batch Draw a sprite batch See also SpriteBatch AdvancedProgrammer A sprite batch is a collection of sprites (2D textured planes). Note ...
  • Edit sprites

    794 2019-10-03 《Xenko v3.0 manual》
    Edit sprites Open the Sprite Editor Set sprite sheet type Add a sprite Tip Sprite list Set the texture region Use the Magic Wand Set texture region manually Set the texture ...
  • Scene renderers

    470 2019-10-03 《Xenko v3.1 manual》
    Scene renderers Note Clear Properties Camera renderer Properties Scene renderer collection Note Forward renderer Single stage renderer Force aspect ratio scene renderer ...
  • Use sprites

    1008 2019-10-03 《Xenko v3.1 manual》
    Use sprites Add a sprite component Tip Sprite component properties Use sprites in a script Code sample See also Use sprites IntermediateProgrammer To add a sprite to a s...
  • Custom blend trees

    516 2019-10-03 《Xenko v3.0 manual》
    Custom blend trees Code sample See also Custom blend trees AdvancedProgrammer The AnimationComponent has the property AnimationComponent.BlendTreeBuilder . If you want abso...
  • Create a bouncing ball

    606 2019-10-03 《Xenko v3.1 manual》
    Create a bouncing ball Note 1. Create a new project 2. Add a static collider 3. Add a rigidbody collider 4. Position the ball 5. Position the camera 6. Set the restitution ...