Comparator
Some data structures (e.g. TreeMap, TreeSet) require a comparator function to automatically keep their elements sorted upon insertion. This comparator is necessary during the initalization.
Comparator is defined as:
Return values (int):
negative , if a < b
zero , if a == b
positive , if a > b
Comparator signature:
type Comparator func(a, b interface{}) int
All common comparators for builtin types are included in the library:
func StringComparator(a, b interface{}) int
func IntComparator(a, b interface{}) int
func Int8Comparator(a, b interface{}) int
func Int16Comparator(a, b interface{}) int
func Int32Comparator(a, b interface{}) int
func Int64Comparator(a, b interface{}) int
func UIntComparator(a, b interface{}) int
func UInt8Comparator(a, b interface{}) int
func UInt16Comparator(a, b interface{}) int
func UInt32Comparator(a, b interface{}) int
func UInt64Comparator(a, b interface{}) int
func Float32Comparator(a, b interface{}) int
func Float64Comparator(a, b interface{}) int
func ByteComparator(a, b interface{}) int
func RuneComparator(a, b interface{}) int
func TimeComparator(a, b interface{}) int
Writing custom comparators is easy:
package main
import (
"fmt"
"github.com/emirpasic/gods/sets/treeset"
)
type User struct {
id int
name string
}
// Custom comparator (sort by IDs)
func byID(a, b interface{}) int {
// Type assertion, program will panic if this is not respected
c1 := a.(User)
c2 := b.(User)
switch {
case c1.id > c2.id:
return 1
case c1.id < c2.id:
return -1
default:
return 0
}
}
func main() {
set := treeset.NewWith(byID)
set.Add(User{2, "Second"})
set.Add(User{3, "Third"})
set.Add(User{1, "First"})
set.Add(User{4, "Fourth"})
fmt.Println(set) // {1 First}, {2 Second}, {3 Third}, {4 Fourth}
}