Godot Docs – 3.3 branch Godot Docs – 3.3 branch Note Godot’s documentation is available in various languages and versions. Expand the “Read the Docs” panel at the bottom of th...
Godot interfaces Acquiring object references Accessing data or logic from an object Up to date This page is up to date for Godot 4.0 . If you still find outdated information,...
Godot notifications _process vs. _physics_process vs. *_input _init vs. initialization vs. export _ready vs. _enter_tree vs. NOTIFICATION_PARENTED Godot notifications Every ...
Godot interfaces Acquiring object references Accessing data or logic from an object Godot interfaces Often one needs scripts that rely on other objects for features. There ar...
Godot通知 _process vs. _physics_process vs. *_input _init vs. initialization vs. export _ready vs. _enter_tree vs. NOTIFICATION_PARENTED Godot通知 Godot中的每个对象都实现 _notification ...
Godot interfaces Acquiring object references Accessing data or logic from an object Godot interfaces Often one needs scripts that rely on other objects for features. There ar...