panic
The simplest error handling mechanism we will see is panic
. It prints an
error message, starts unwinding the task, and usually exits the program.
Here, we explicitly call panic
on our error condition:
fn give_princess(gift: &str) {
// Princesses hate snakes, so we need to stop if she disapproves!
if gift == "snake" { panic!("AAAaaaaa!!!!"); }
println!("I love {}s!!!!!", gift);
}
fn main() {
give_princess("teddy bear");
give_princess("snake");
}