Who are you?


Hello, my name is Daniel Holden. I’m from the UK, living in Montreal, and working in the games industry doing research into how Machine Learning how it can help games scale, in particular in the area of Character Animation.

You may know me from one of my other projects such as Cello or Corange. As well as hacking on C, I enjoy writing short stories, digital art, and game development.

You can take a look at my personal website. Or you can follow me on twitter.