14.5. Cell Noise
14.5.1. Overview
Generates a cellular texture. Results don’t depend on the image you opened.
Filter applied with default options: scale=1.000 shape=2.000 rank=1
14.5.2. Activating the filter
This filter is found in the image window menu under Filters → Render → Noise → Cell Noise….
14.5.3. Options
Figure 17.339. “Cell Noise” filter options
Presets, “Input Type”, Clipping, Blending Options, Preview, Split view
Note | |
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These options are described in Section 2, “Common Features”. |
Scale
Scale of the noise function: works like a zoom.
Shape
Interpolates between Manhattan and Euclidean distance: (1.000 to 2.000). Lower values give four spikes stars nuclei to cells. Upper values give circular nuclei.
Shape = 1.000
Rank
Selects the n-th closest point: (1-3). Cells are elongated.
Rank = 2
Iterations
The number of noise octaves.
Palettize
Fills each cell with a random color.