Up to date
This page is up to date for Godot 4.0
. If you still find outdated information, please open an issue.
TriangleMesh
Inherits: RefCounted < Object
Internal mesh type.
Description
Mesh type used internally for collision calculations.
Up to date
This page is up to date for Godot 4.0
. If you still find outdated information, please open an issue.
Inherits: RefCounted < Object
Internal mesh type.
Mesh type used internally for collision calculations.
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