Physics2DShapeQueryParameters

Inherits: Reference < Object

Parameters to be sent to a 2D shape physics query.

Description

This class contains the shape and other parameters for 2D intersection/collision queries. See also Physics2DShapeQueryResult.

Properties

boolcollide_with_areasfalse
boolcollide_with_bodiestrue
intcollision_layer2147483647
Arrayexclude[  ]
floatmargin0.0
Vector2motionVector2( 0, 0 )
RIDshape_rid 
Transform2DtransformTransform2D( 1, 0, 0, 1, 0, 0 )

Methods

voidset_shape ( Resource shape )

Property Descriptions

  • bool collide_with_areas
Defaultfalse
Setterset_collide_with_areas(value)
Getteris_collide_with_areas_enabled()

If true, the query will take Area2Ds into account.


  • bool collide_with_bodies
Defaulttrue
Setterset_collide_with_bodies(value)
Getteris_collide_with_bodies_enabled()

If true, the query will take PhysicsBody2Ds into account.


  • int collision_layer
Default2147483647
Setterset_collision_layer(value)
Getterget_collision_layer()

The physics layer(s) the query will take into account (as a bitmask). See Collision layers and masks in the documentation for more information.


Default[  ]
Setterset_exclude(value)
Getterget_exclude()

The list of objects or object RIDs that will be excluded from collisions.


Default0.0
Setterset_margin(value)
Getterget_margin()

The collision margin for the shape.


DefaultVector2( 0, 0 )
Setterset_motion(value)
Getterget_motion()

The motion of the shape being queried for.


Setterset_shape_rid(value)
Getterget_shape_rid()

The queried shape’s RID. See also set_shape.


DefaultTransform2D( 1, 0, 0, 1, 0, 0 )
Setterset_transform(value)
Getterget_transform()

The queried shape’s transform matrix.

Method Descriptions

Sets the Shape2D that will be used for collision/intersection queries.