AnimationNodeOneShot
Inherits: AnimationNode < Resource < Reference < Object
Plays an animation once in AnimationNodeBlendTree.
Description
A resource to add to an AnimationNodeBlendTree. This node will execute a sub-animation and return once it finishes. Blend times for fading in and out can be customized, as well as filters.
Tutorials
Properties
Methods
Enumerations
enum MixMode:
- MIX_MODE_BLEND = 0
- MIX_MODE_ADD = 1
Property Descriptions
Default | false |
Setter | set_autorestart(value) |
Getter | has_autorestart() |
If true
, the sub-animation will restart automatically after finishing.
Default | 1.0 |
Setter | set_autorestart_delay(value) |
Getter | get_autorestart_delay() |
The delay after which the automatic restart is triggered, in seconds.
- float autorestart_random_delay
Default | 0.0 |
Setter | set_autorestart_random_delay(value) |
Getter | get_autorestart_random_delay() |
If autorestart is true
, a random additional delay (in seconds) between 0 and this value will be added to autorestart_delay.
Default | 0.1 |
Setter | set_fadein_time(value) |
Getter | get_fadein_time() |
Default | 0.1 |
Setter | set_fadeout_time(value) |
Getter | get_fadeout_time() |
Default | false |
Setter | set_use_sync(value) |
Getter | is_using_sync() |
Method Descriptions