PhysicsBody
Inherits: CollisionObject < Spatial < Node < Object
Inherited By: KinematicBody, PhysicalBone, RigidBody, StaticBody
Base class for all objects affected by physics in 3D space.
Description
PhysicsBody is an abstract base class for implementing a physics body. All *Body types inherit from it.
Tutorials
Methods
void | add_collision_exception_with ( Node body ) |
void | remove_collision_exception_with ( Node body ) |
Method Descriptions
- void add_collision_exception_with ( Node body )
Adds a body to the list of bodies that this body can’t collide with.
- Array get_collision_exceptions ( )
Returns an array of nodes that were added as collision exceptions for this body.
- void remove_collision_exception_with ( Node body )
Removes a body from the list of bodies that this body can’t collide with.