Skinify Rig

这个插件会创建一个网格 “Skinify Guy”,用网格覆盖一个骨架。

  • 它与Rigify一起使用:

  • 它可以与BVH导入一起使用:

  • 它可以与manuelbastionilab插件一起使用:

激活

  • 打开Blender,打开用户偏好设置下的插件栏。

  • Click Object then Skinify Rig to enable the script.

用法

Select your armature in Pose Mode and skin the selected or all bones with a per-bone mesh or whole cover. If bones in your rig give unwanted results, often scaling and re-positioning the bones in Edit Mode can help. If you are doing this to create your own “Skinify Guy”, you can also delete bones. It will work with custom shapes but results may vary.

See also

Please see the old Wiki for the archived original docs.

参考

类别

物体

描述

从选定的骨骼中创建一个网格物体。

位置

3D视图姿态模式 ‣ 侧边栏 ‣ Create 标签

文件

object_skinify.py

作者档案

Albert Makac (karab44)

许可证

GPL 2+

说明

该插件为Blender自带插件。