PhysicalBone

Inherits: PhysicsBody < CollisionObject < Spatial < Node < Object

Category: Core

Brief Description

Properties

Transformbody_offset
floatbounce
floatfriction
floatgravity_scale
Transformjoint_offset
JointTypejoint_type
floatmass
floatweight

Methods

intget_bone_id ( ) const
boolget_simulate_physics ( )
boolis_simulating_physics ( )
boolis_static_body ( )

Enumerations

enum JointType:

  • JOINT_TYPE_NONE = 0
  • JOINT_TYPE_PIN = 1
  • JOINT_TYPE_CONE = 2
  • JOINT_TYPE_HINGE = 3
  • JOINT_TYPE_SLIDER = 4
  • JOINT_TYPE_6DOF = 5

Property Descriptions

Setterset_body_offset(value)
Getterget_body_offset()

Setterset_bounce(value)
Getterget_bounce()

Setterset_friction(value)
Getterget_friction()

Setterset_gravity_scale(value)
Getterget_gravity_scale()

Setterset_joint_offset(value)
Getterget_joint_offset()

Setterset_joint_type(value)
Getterget_joint_type()

Setterset_mass(value)
Getterget_mass()

Setterset_weight(value)
Getterget_weight()

Method Descriptions

  • int get_bone_id ( ) const

  • bool get_simulate_physics ( )

  • bool is_simulating_physics ( )

  • bool is_static_body ( )