ScriptEditor

Inherits: PanelContainer < Container < Control < CanvasItem < Node < Object

Category: Core

Brief Description

Methods

boolcan_drop_data_fw ( Vector2 point, Variant data, Control from ) const
voiddrop_data_fw ( Vector2 point, Variant data, Control from )
Scriptget_current_script ( )
Variantget_drag_data_fw ( Vector2 point, Control from )
Arrayget_open_scripts ( ) const
voidopen_script_create_dialog ( String base_name, String base_path )

Signals

  • editor_script_changed ( Script script )

Emitted when user changed active script. Argument is a freshly activated Script.


  • script_close ( Script script )

Emitted when editor is about to close the active script. Argument is a Script that is going to be closed.

Method Descriptions



  • Script get_current_script ( )

Returns a Script that is currently active in editor.



  • Array get_open_scripts ( ) const

Returns an array with all Script objects which are currently open in editor.


  • void open_script_create_dialog ( String base_name, String base_path )