VisualShaderNodeTransformUniform

Inherits: VisualShaderNodeUniform < VisualShaderNode < Resource < Reference < Object

A Transform uniform for use within the visual shader graph.

Description

Translated to uniform mat4 in the shader language.

Properties

Transform

default_value

Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )

bool

default_value_enabled

false

Property Descriptions

Default

Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )

Setter

set_default_value(value)

Getter

get_default_value()

A default value to be assigned within the shader.


  • bool default_value_enabled

Default

false

Setter

set_default_value_enabled(value)

Getter

is_default_value_enabled()

Enables usage of the default_value.