VisualShaderNodeTransformMult

Inherits: VisualShaderNode < Resource < Reference < Object

Multiplies Transform by Transform within the visual shader graph.

Description

A multiplication operation on two transforms (4x4 matrices), with support for different multiplication operators.

Properties

Operator

operator

0

Enumerations

enum Operator:

  • OP_AxB = 0 —- Multiplies transform a by the transform b.

  • OP_BxA = 1 —- Multiplies transform b by the transform a.

  • OP_AxB_COMP = 2 —- Performs a component-wise multiplication of transform a by the transform b.

  • OP_BxA_COMP = 3 —- Performs a component-wise multiplication of transform b by the transform a.

Property Descriptions

Default

0

Setter

set_operator(value)

Getter

get_operator()

The multiplication type to be performed on the transforms. See Operator for options.