GLTFNode
Inherits: Resource < Reference < Object
Description
Note: This class is only compiled in editor builds. Run-time glTF loading and saving is not available in exported projects. References to GLTFNode
within a script will cause an error in an exported project.
Properties
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Property Descriptions
- int camera
Default |
|
Setter | set_camera(value) |
Getter | get_camera() |
- PoolIntArray children
Default |
|
Setter | set_children(value) |
Getter | get_children() |
- int height
Default |
|
Setter | set_height(value) |
Getter | get_height() |
- bool joint
Default |
|
Setter | set_joint(value) |
Getter | get_joint() |
- int light
Default |
|
Setter | set_light(value) |
Getter | get_light() |
- int mesh
Default |
|
Setter | set_mesh(value) |
Getter | get_mesh() |
- int parent
Default |
|
Setter | set_parent(value) |
Getter | get_parent() |
- Quat rotation
Default |
|
Setter | set_rotation(value) |
Getter | get_rotation() |
- Vector3 scale
Default |
|
Setter | set_scale(value) |
Getter | get_scale() |
- int skeleton
Default |
|
Setter | set_skeleton(value) |
Getter | get_skeleton() |
- int skin
Default |
|
Setter | set_skin(value) |
Getter | get_skin() |
- Vector3 translation
Default |
|
Setter | set_translation(value) |
Getter | get_translation() |
- Transform xform
Default |
|
Setter | set_xform(value) |
Getter | get_xform() |