VisualShaderNodeUniformRef

Inherits: VisualShaderNode < Resource < Reference < Object

A reference to an existing VisualShaderNodeUniform.

Description

Creating a reference to a VisualShaderNodeUniform allows you to reuse this uniform in different shaders or shader stages easily.

Properties

Stringuniform_name“[None]”

Property Descriptions

Default“[None]”
Setterset_uniform_name(value)
Getterget_uniform_name()

The name of the uniform which this reference points to.