PopupMenu

Inherits: Popup < Control < CanvasItem < Node < Object

PopupMenu displays a list of options.

Description

PopupMenu is a Control that displays a list of options. They are popular in toolbars or context menus.

Properties

boolallow_searchfalse
FocusModefocus_mode2 (parent override)
boolhide_on_checkable_item_selectiontrue
boolhide_on_item_selectiontrue
boolhide_on_state_item_selectionfalse
floatsubmenu_popup_delay0.3

Methods

voidadd_check_item ( String label, int id=-1, int accel=0 )
voidadd_check_shortcut ( ShortCut shortcut, int id=-1, bool global=false )
voidadd_icon_check_item ( Texture texture, String label, int id=-1, int accel=0 )
voidadd_icon_check_shortcut ( Texture texture, ShortCut shortcut, int id=-1, bool global=false )
voidadd_icon_item ( Texture texture, String label, int id=-1, int accel=0 )
voidadd_icon_radio_check_item ( Texture texture, String label, int id=-1, int accel=0 )
voidadd_icon_radio_check_shortcut ( Texture texture, ShortCut shortcut, int id=-1, bool global=false )
voidadd_icon_shortcut ( Texture texture, ShortCut shortcut, int id=-1, bool global=false )
voidadd_item ( String label, int id=-1, int accel=0 )
voidadd_multistate_item ( String label, int max_states, int default_state=0, int id=-1, int accel=0 )
voidadd_radio_check_item ( String label, int id=-1, int accel=0 )
voidadd_radio_check_shortcut ( ShortCut shortcut, int id=-1, bool global=false )
voidadd_separator ( String label=””, int id=-1 )
voidadd_shortcut ( ShortCut shortcut, int id=-1, bool global=false )
voidadd_submenu_item ( String label, String submenu, int id=-1 )
voidclear ( )
intget_current_index ( ) const
intget_item_accelerator ( int idx ) const
intget_item_count ( ) const
Textureget_item_icon ( int idx ) const
intget_item_id ( int idx ) const
intget_item_index ( int id ) const
Variantget_item_metadata ( int idx ) const
ShortCutget_item_shortcut ( int idx ) const
Stringget_item_submenu ( int idx ) const
Stringget_item_text ( int idx ) const
Stringget_item_tooltip ( int idx ) const
boolis_hide_on_window_lose_focus ( ) const
boolis_item_checkable ( int idx ) const
boolis_item_checked ( int idx ) const
boolis_item_disabled ( int idx ) const
boolis_item_radio_checkable ( int idx ) const
boolis_item_separator ( int idx ) const
boolis_item_shortcut_disabled ( int idx ) const
voidremove_item ( int idx )
voidset_hide_on_window_lose_focus ( bool enable )
voidset_item_accelerator ( int idx, int accel )
voidset_item_as_checkable ( int idx, bool enable )
voidset_item_as_radio_checkable ( int idx, bool enable )
voidset_item_as_separator ( int idx, bool enable )
voidset_item_checked ( int idx, bool checked )
voidset_item_disabled ( int idx, bool disabled )
voidset_item_icon ( int idx, Texture icon )
voidset_item_id ( int idx, int id )
voidset_item_metadata ( int idx, Variant metadata )
voidset_item_multistate ( int idx, int state )
voidset_item_shortcut ( int idx, ShortCut shortcut, bool global=false )
voidset_item_shortcut_disabled ( int idx, bool disabled )
voidset_item_submenu ( int idx, String submenu )
voidset_item_text ( int idx, String text )
voidset_item_tooltip ( int idx, String tooltip )
voidtoggle_item_checked ( int idx )
voidtoggle_item_multistate ( int idx )

Theme Properties

Texturechecked 
Fontfont 
Colorfont_colorColor( 0.88, 0.88, 0.88, 1 )
Colorfont_color_accelColor( 0.7, 0.7, 0.7, 0.8 )
Colorfont_color_disabledColor( 0.4, 0.4, 0.4, 0.8 )
Colorfont_color_hoverColor( 0.88, 0.88, 0.88, 1 )
Colorfont_color_separatorColor( 0.88, 0.88, 0.88, 1 )
StyleBoxhover 
inthseparation4
StyleBoxlabeled_separator_left 
StyleBoxlabeled_separator_right 
StyleBoxpanel 
StyleBoxpanel_disabled 
Textureradio_checked 
Textureradio_unchecked 
StyleBoxseparator 
Texturesubmenu 
Textureunchecked 
intvseparation4

Signals

  • id_focused ( int id )

Emitted when user navigated to an item of some id using ui_up or ui_down action.


  • id_pressed ( int id )

Emitted when an item of some id is pressed or its accelerator is activated.


  • index_pressed ( int index )

Emitted when an item of some index is pressed or its accelerator is activated.

Property Descriptions

Defaultfalse
Setterset_allow_search(value)
Getterget_allow_search()

If true, allows to navigate PopupMenu with letter keys.


  • bool hide_on_checkable_item_selection
Defaulttrue
Setterset_hide_on_checkable_item_selection(value)
Getteris_hide_on_checkable_item_selection()

If true, hides the PopupMenu when a checkbox or radio button is selected.


  • bool hide_on_item_selection
Defaulttrue
Setterset_hide_on_item_selection(value)
Getteris_hide_on_item_selection()

If true, hides the PopupMenu when an item is selected.


  • bool hide_on_state_item_selection
Defaultfalse
Setterset_hide_on_state_item_selection(value)
Getteris_hide_on_state_item_selection()

If true, hides the PopupMenu when a state item is selected.


  • float submenu_popup_delay
Default0.3
Setterset_submenu_popup_delay(value)
Getterget_submenu_popup_delay()

Sets the delay time in seconds for the submenu item to popup on mouse hovering. If the popup menu is added as a child of another (acting as a submenu), it will inherit the delay time of the parent menu item.

Method Descriptions

  • void add_check_item ( String label, int id=-1, int accel=0 )

Adds a new checkable item with text label.

An id can optionally be provided, as well as an accelerator (accel). If no id is provided, one will be created from the index. If no accel is provided then the default 0 will be assigned to it. See get_item_accelerator for more info on accelerators.

Note: Checkable items just display a checkmark, but don’t have any built-in checking behavior and must be checked/unchecked manually. See set_item_checked for more info on how to control it.


  • void add_check_shortcut ( ShortCut shortcut, int id=-1, bool global=false )

Adds a new checkable item and assigns the specified ShortCut to it. Sets the label of the checkbox to the ShortCut‘s name.

An id can optionally be provided. If no id is provided, one will be created from the index.

Note: Checkable items just display a checkmark, but don’t have any built-in checking behavior and must be checked/unchecked manually. See set_item_checked for more info on how to control it.


Adds a new checkable item with text label and icon texture.

An id can optionally be provided, as well as an accelerator (accel). If no id is provided, one will be created from the index. If no accel is provided then the default 0 will be assigned to it. See get_item_accelerator for more info on accelerators.

Note: Checkable items just display a checkmark, but don’t have any built-in checking behavior and must be checked/unchecked manually. See set_item_checked for more info on how to control it.


Adds a new checkable item and assigns the specified ShortCut and icon texture to it. Sets the label of the checkbox to the ShortCut‘s name.

An id can optionally be provided. If no id is provided, one will be created from the index.

Note: Checkable items just display a checkmark, but don’t have any built-in checking behavior and must be checked/unchecked manually. See set_item_checked for more info on how to control it.


Adds a new item with text label and icon texture.

An id can optionally be provided, as well as an accelerator (accel). If no id is provided, one will be created from the index. If no accel is provided then the default 0 will be assigned to it. See get_item_accelerator for more info on accelerators.


Same as add_icon_check_item, but uses a radio check button.


Same as add_icon_check_shortcut, but uses a radio check button.


Adds a new item and assigns the specified ShortCut and icon texture to it. Sets the label of the checkbox to the ShortCut‘s name.

An id can optionally be provided. If no id is provided, one will be created from the index.


Adds a new item with text label.

An id can optionally be provided, as well as an accelerator (accel). If no id is provided, one will be created from the index. If no accel is provided then the default 0 will be assigned to it. See get_item_accelerator for more info on accelerators.


  • void add_multistate_item ( String label, int max_states, int default_state=0, int id=-1, int accel=0 )

Adds a new multistate item with text label.

Contrarily to normal binary items, multistate items can have more than two states, as defined by max_states. Each press or activate of the item will increase the state by one. The default value is defined by default_state.

An id can optionally be provided, as well as an accelerator (accel). If no id is provided, one will be created from the index. If no accel is provided then the default 0 will be assigned to it. See get_item_accelerator for more info on accelerators.


  • void add_radio_check_item ( String label, int id=-1, int accel=0 )

Adds a new radio check button with text label.

An id can optionally be provided, as well as an accelerator (accel). If no id is provided, one will be created from the index. If no accel is provided then the default 0 will be assigned to it. See get_item_accelerator for more info on accelerators.

Note: Checkable items just display a checkmark, but don’t have any built-in checking behavior and must be checked/unchecked manually. See set_item_checked for more info on how to control it.


  • void add_radio_check_shortcut ( ShortCut shortcut, int id=-1, bool global=false )

Adds a new radio check button and assigns a ShortCut to it. Sets the label of the checkbox to the ShortCut‘s name.

An id can optionally be provided. If no id is provided, one will be created from the index.

Note: Checkable items just display a checkmark, but don’t have any built-in checking behavior and must be checked/unchecked manually. See set_item_checked for more info on how to control it.


  • void add_separator ( String label=””, int id=-1 )

Adds a separator between items. Separators also occupy an index, which you can set by using the id parameter.

A label can optionally be provided, which will appear at the center of the separator.


Adds a ShortCut.

An id can optionally be provided. If no id is provided, one will be created from the index.


Adds an item that will act as a submenu of the parent PopupMenu node when clicked. The submenu argument is the name of the child PopupMenu node that will be shown when the item is clicked.

An id can optionally be provided. If no id is provided, one will be created from the index.


  • void clear ( )

Removes all items from the PopupMenu.


  • int get_current_index ( ) const

  • int get_item_accelerator ( int idx ) const

Returns the accelerator of the item at index idx. Accelerators are special combinations of keys that activate the item, no matter which control is focused.


  • int get_item_count ( ) const

Returns the number of items in the PopupMenu.


Returns the icon of the item at index idx.


  • int get_item_id ( int idx ) const

Returns the id of the item at index idx. id can be manually assigned, while index can not.


  • int get_item_index ( int id ) const

Returns the index of the item containing the specified id. Index is automatically assigned to each item by the engine. Index can not be set manually.


Returns the metadata of the specified item, which might be of any type. You can set it with set_item_metadata, which provides a simple way of assigning context data to items.


Returns the ShortCut associated with the specified idx item.


Returns the submenu name of the item at index idx. See add_submenu_item for more info on how to add a submenu.


Returns the text of the item at index idx.


Returns the tooltip associated with the specified index index idx.


  • bool is_hide_on_window_lose_focus ( ) const

Returns true if the popup will be hidden when the window loses focus or not.


  • bool is_item_checkable ( int idx ) const

Returns true if the item at index idx is checkable in some way, i.e. if it has a checkbox or radio button.

Note: Checkable items just display a checkmark or radio button, but don’t have any built-in checking behavior and must be checked/unchecked manually.


  • bool is_item_checked ( int idx ) const

Returns true if the item at index idx is checked.


  • bool is_item_disabled ( int idx ) const

Returns true if the item at index idx is disabled. When it is disabled it can’t be selected, or its action invoked.

See set_item_disabled for more info on how to disable an item.


  • bool is_item_radio_checkable ( int idx ) const

Returns true if the item at index idx has radio button-style checkability.

Note: This is purely cosmetic; you must add the logic for checking/unchecking items in radio groups.


  • bool is_item_separator ( int idx ) const

Returns true if the item is a separator. If it is, it will be displayed as a line. See add_separator for more info on how to add a separator.


  • bool is_item_shortcut_disabled ( int idx ) const

Returns true if the specified item’s shortcut is disabled.


  • void remove_item ( int idx )

Removes the item at index idx from the menu.

Note: The indices of items after the removed item will be shifted by one.


  • void set_hide_on_window_lose_focus ( bool enable )

Hides the PopupMenu when the window loses focus.


  • void set_item_accelerator ( int idx, int accel )

Sets the accelerator of the item at index idx. Accelerators are special combinations of keys that activate the item, no matter which control is focused.


  • void set_item_as_checkable ( int idx, bool enable )

Sets whether the item at index idx has a checkbox. If false, sets the type of the item to plain text.

Note: Checkable items just display a checkmark, but don’t have any built-in checking behavior and must be checked/unchecked manually.


  • void set_item_as_radio_checkable ( int idx, bool enable )

Sets the type of the item at the specified index idx to radio button. If false, sets the type of the item to plain text.


  • void set_item_as_separator ( int idx, bool enable )

Mark the item at index idx as a separator, which means that it would be displayed as a line. If false, sets the type of the item to plain text.


  • void set_item_checked ( int idx, bool checked )

Sets the checkstate status of the item at index idx.


  • void set_item_disabled ( int idx, bool disabled )

Enables/disables the item at index idx. When it is disabled, it can’t be selected and its action can’t be invoked.


Replaces the Texture icon of the specified idx.


  • void set_item_id ( int idx, int id )

Sets the id of the item at index idx.


  • void set_item_metadata ( int idx, Variant metadata )

Sets the metadata of an item, which may be of any type. You can later get it with get_item_metadata, which provides a simple way of assigning context data to items.


  • void set_item_multistate ( int idx, int state )

Sets the state of an multistate item. See add_multistate_item for details.


Sets a ShortCut for the specified item idx.


  • void set_item_shortcut_disabled ( int idx, bool disabled )

Disables the ShortCut of the specified index idx.


  • void set_item_submenu ( int idx, String submenu )

Sets the submenu of the item at index idx. The submenu is the name of a child PopupMenu node that would be shown when the item is clicked.


Sets the text of the item at index idx.


  • void set_item_tooltip ( int idx, String tooltip )

Sets the String tooltip of the item at the specified index idx.


  • void toggle_item_checked ( int idx )

Toggles the check state of the item of the specified index idx.


  • void toggle_item_multistate ( int idx )

Cycle to the next state of an multistate item. See add_multistate_item for details.