CameraTexture

Inherits: Texture < Resource < Reference < Object

Texture provided by a CameraFeed.

Description

This texture gives access to the camera texture provided by a CameraFeed.

Note: Many cameras supply YCbCr images which need to be converted in a shader.

Properties

intcamera_feed_id0
boolcamera_is_activefalse
intflags0 (parent override)
FeedImagewhich_feed0

Property Descriptions

  • int camera_feed_id
Default0
Setterset_camera_feed_id(value)
Getterget_camera_feed_id()

The ID of the CameraFeed for which we want to display the image.


  • bool camera_is_active
Defaultfalse
Setterset_camera_active(value)
Getterget_camera_active()

Convenience property that gives access to the active property of the CameraFeed.


Default0
Setterset_which_feed(value)
Getterget_which_feed()

Which image within the CameraFeed we want access to, important if the camera image is split in a Y and CbCr component.