ShaderMaterial

Inherits: Material < Resource < Reference < Object

A material that uses a custom Shader program.

Description

A material that uses a custom Shader program to render either items to screen or process particles. You can create multiple materials for the same shader but configure different values for the uniforms defined in the shader.

Tutorials

Properties

Shadershader

Methods

Variantget_shader_param ( String param ) const
boolproperty_can_revert ( String name )
Variantproperty_get_revert ( String name )
voidset_shader_param ( String param, Variant value )

Property Descriptions

Setterset_shader(value)
Getterget_shader()

The Shader program used to render this material.

Method Descriptions

Returns the current value set for this material of a uniform in the shader.


Returns true if the property identified by name can be reverted to a default value.


Returns the default value of the material property with given name.


Changes the value set for this material of a uniform in the shader. Note: param must match the name of the uniform in the code exactly.