Assigning a Texture

This page just shows how to add a texture to a slot.The 纹理面板 is explained on the previous page.

../../../_images/render_blender-render_textures_texture-panel_panel.pngTexture panel.

Creating a New Texture Data-block in a new Texture Slot

Select an empty slot, then click on the New button.

This will do two things:

  • It will create a new texture data-block.
  • Also, it will add a new slot in the textures stack.

Creating a New Texture Data-block in a Non-empty Slot

Select a non-empty slot, then click on the Plus button.

This will do two things:

  • It will create a new texture data-block, with a new name, bymaking a copy of the texture data-block assigned to the selected slot.
  • It will assign this new data-block to the selected slot.

Sharing a Texture Data-Block in a Non-empty Slot

  • Select a non-empty slot, then click on the Browse button.This will open a menu showing all the available Texture data-blocks in this file.
  • Choose a texture data-block in the menu to assign it to the selected slot.This will share the chosen texture with more than one object,hence the Number of users shown in the texture data-block will increase by one.