Assigning a Texture
This page just shows how to add a texture to a slot.The 纹理面板 is explained on the previous page.
Texture panel.
Creating a New Texture Data-block in a new Texture Slot
Select an empty slot, then click on the New button.
This will do two things:
- It will create a new texture data-block.
- Also, it will add a new slot in the textures stack.
Creating a New Texture Data-block in a Non-empty Slot
Select a non-empty slot, then click on the Plus button.
This will do two things:
- It will create a new texture data-block, with a new name, bymaking a copy of the texture data-block assigned to the selected slot.
- It will assign this new data-block to the selected slot.
Sharing a Texture Data-Block in a Non-empty Slot
- Select a non-empty slot, then click on the Browse button.This will open a menu showing all the available Texture data-blocks in this file.
- Choose a texture data-block in the menu to assign it to the selected slot.This will share the chosen texture with more than one object,hence the Number of users shown in the texture data-block will increase by one.