CompressedTextureLayered

Inherits: TextureLayered < Texture < Resource < RefCounted < Object

Inherited By: CompressedCubemap, CompressedCubemapArray, CompressedTexture2DArray

Base class for texture arrays that can optionally be compressed.

Description

Base class for CompressedTexture2DArray and CompressedTexture3D. Cannot be used directly, but contains all the functions necessary for accessing the derived resource types. See also TextureLayered.

Properties

String

load_path

“”

Methods

Error

load ( String path )


Property Descriptions

String load_path = ""

The path the texture should be loaded from.


Method Descriptions

Error load ( String path )

Loads the texture at path.

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© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6.

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