VisualShaderNodeUIntConstant

Inherits: VisualShaderNodeConstant < VisualShaderNode < Resource < RefCounted < Object

An unsigned scalar integer constant to be used within the visual shader graph.

Description

Translated to uint in the shader language.

Properties

int

constant

0


Property Descriptions

int constant = 0

  • void set_constant ( int value )

  • int get_constant ( )

An unsigned integer constant which represents a state of this node.

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© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6.

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