GPUParticlesAttractorBox3D

Inherits: GPUParticlesAttractor3D < VisualInstance3D < Node3D < Node < Object

A box-shaped attractor that influences particles from GPUParticles3D nodes.

Description

A box-shaped attractor that influences particles from GPUParticles3D nodes. Can be used to attract particles towards its origin, or to push them away from its origin.

Particle attractors work in real-time and can be moved, rotated and scaled during gameplay. Unlike collision shapes, non-uniform scaling of attractors is also supported.

Note: Particle attractors only affect GPUParticles3D, not CPUParticles3D.

Properties

Vector3

size

Vector3(2, 2, 2)


Property Descriptions

Vector3 size = Vector3(2, 2, 2)

The attractor box’s size in 3D units.

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© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6.

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