VisualShaderNodeParameterRef

Inherits: VisualShaderNode < Resource < RefCounted < Object

A reference to an existing VisualShaderNodeParameter.

Description

Creating a reference to a VisualShaderNodeParameter allows you to reuse this parameter in different shaders or shader stages easily.

Properties

String

parameter_name

“[None]”


Property Descriptions

String parameter_name = "[None]"

  • void set_parameter_name ( String value )

  • String get_parameter_name ( )

The name of the parameter which this reference points to.

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© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6.

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