TorusMesh

Inherits: PrimitiveMesh < Mesh < Resource < RefCounted < Object

Class representing a torus PrimitiveMesh.

Description

Class representing a torus PrimitiveMesh.

Properties

float

inner_radius

0.5

float

outer_radius

1.0

int

ring_segments

32

int

rings

64


Property Descriptions

float inner_radius = 0.5

  • void set_inner_radius ( float value )

  • float get_inner_radius ( )

The inner radius of the torus.


float outer_radius = 1.0

  • void set_outer_radius ( float value )

  • float get_outer_radius ( )

The outer radius of the torus.


int ring_segments = 32

  • void set_ring_segments ( int value )

  • int get_ring_segments ( )

The number of edges each ring of the torus is constructed of.


int rings = 64

  • void set_rings ( int value )

  • int get_rings ( )

The number of slices the torus is constructed of.

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© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6.

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