TextureLayeredRD

Inherits: TextureLayered < Texture < Resource < RefCounted < Object

Inherited By: Texture2DArrayRD, TextureCubemapArrayRD, TextureCubemapRD

Abstract base class for layered texture RD types.

Description

Base class for Texture2DArrayRD, TextureCubemapRD and TextureCubemapArrayRD. Cannot be used directly, but contains all the functions necessary for accessing the derived resource types.

Properties

RID

texture_rd_rid

RID()


Property Descriptions

RID texture_rd_rid = RID()

  • void set_texture_rd_rid ( RID value )

  • RID get_texture_rd_rid ( )

The RID of the texture object created on the RenderingDevice.

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© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6.

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