VisualShaderNodeParticleConeVelocity

Inherits: VisualShaderNode < Resource < RefCounted < Object

A visual shader node that makes particles move in a cone shape.

Description

This node can be used in “start” step of particle shader. It defines the initial velocity of the particles, making them move in cone shape starting from the center, with a given spread.

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© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6.

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