PhysicsServer3DRenderingServerHandler

Inherits: Object

A class used to provide PhysicsServer3DExtension._soft_body_update_rendering_server with a rendering handler for soft bodies.

Methods

void

_set_aabb ( AABB aabb ) virtual

void

_set_normal ( int vertex_id, Vector3 normal ) virtual

void

_set_vertex ( int vertex_id, Vector3 vertex ) virtual

void

set_aabb ( AABB aabb )

void

set_normal ( int vertex_id, Vector3 normal )

void

set_vertex ( int vertex_id, Vector3 vertex )


Method Descriptions

void _set_aabb ( AABB aabb ) virtual

Called by the PhysicsServer3D to set the bounding box for the SoftBody3D.


void _set_normal ( int vertex_id, Vector3 normal ) virtual

Called by the PhysicsServer3D to set the normal for the SoftBody3D vertex at the index specified by vertex_id.

Note: The normal parameter used to be of type const void* prior to Godot 4.2.


void _set_vertex ( int vertex_id, Vector3 vertex ) virtual

Called by the PhysicsServer3D to set the position for the SoftBody3D vertex at the index specified by vertex_id.

Note: The vertex parameter used to be of type const void* prior to Godot 4.2.


void set_aabb ( AABB aabb )

Sets the bounding box for the SoftBody3D.


void set_normal ( int vertex_id, Vector3 normal )

Sets the normal for the SoftBody3D vertex at the index specified by vertex_id.


void set_vertex ( int vertex_id, Vector3 vertex )

Sets the position for the SoftBody3D vertex at the index specified by vertex_id.

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© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6.

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