VisualShaderNodeParticleEmitter

Inherits: VisualShaderNode < Resource < RefCounted < Object

Inherited By: VisualShaderNodeParticleBoxEmitter, VisualShaderNodeParticleMeshEmitter, VisualShaderNodeParticleRingEmitter, VisualShaderNodeParticleSphereEmitter

A base class for particle emitters.

Description

Particle emitter nodes can be used in “start” step of particle shaders and they define the starting position of the particles. Connect them to the Position output port.

Properties

bool

mode_2d

false


Property Descriptions

bool mode_2d = false

  • void set_mode_2d ( bool value )

  • bool is_mode_2d ( )

If true, the result of this emitter is projected to 2D space. By default it is false and meant for use in 3D space.

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© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6.

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