SphereOccluder3D
Inherits: Occluder3D < Resource < RefCounted < Object
Spherical shape for use with occlusion culling in OccluderInstance3D.
Description
SphereOccluder3D stores a sphere shape that can be used by the engine’s occlusion culling system.
See OccluderInstance3D‘s documentation for instructions on setting up occlusion culling.
Tutorials
Properties
|
Property Descriptions
float radius = 1.0
The sphere’s radius in 3D units.
© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6
.
Built with Sphinx using a theme provided by Read the Docs.