GDExtension

Inherits: Resource < RefCounted < Object

There is currently no description for this class. Please help us by contributing one!

Methods

void

close_library ( )

InitializationLevel

get_minimum_library_initialization_level ( ) const

void

initialize_library ( InitializationLevel level )

bool

is_library_open ( ) const

Error

open_library ( String path, String entry_symbol )


Enumerations

enum InitializationLevel:

InitializationLevel INITIALIZATION_LEVEL_CORE = 0

InitializationLevel INITIALIZATION_LEVEL_SERVERS = 1

InitializationLevel INITIALIZATION_LEVEL_SCENE = 2

InitializationLevel INITIALIZATION_LEVEL_EDITOR = 3


Method Descriptions

void close_library ( )

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InitializationLevel get_minimum_library_initialization_level ( ) const

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void initialize_library ( InitializationLevel level )

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bool is_library_open ( ) const

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Error open_library ( String path, String entry_symbol )

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© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6.

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