AnimationNodeAdd3

Inherits: AnimationNodeSync < AnimationNode < Resource < RefCounted < Object

Blends two of three animations additively inside of an AnimationNodeBlendTree.

Description

A resource to add to an AnimationNodeBlendTree. Blends two animations out of three additively out of three based on the amount value.

This animation node has three inputs:

  • The base animation to add to

  • A “-add” animation to blend with when the blend amount is negative

  • A “+add” animation to blend with when the blend amount is positive

If the absolute value of the amount is greater than 1.0, the animation connected to “in” port is blended with the amplified animation connected to “-add”/“+add” port.

Tutorials

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© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6.

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