RDAttachmentFormat

Inherits: RefCounted < Object

Attachment format (used by RenderingDevice).

Description

This object is used by RenderingDevice.

Properties

DataFormat

format

36

TextureSamples

samples

0

int

usage_flags

0


Property Descriptions

DataFormat format = 36

The attachment’s data format.


TextureSamples samples = 0

The number of samples used when sampling the attachment.


int usage_flags = 0

  • void set_usage_flags ( int value )

  • int get_usage_flags ( )

The attachment’s usage flags, which determine what can be done with it.

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© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6.

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