VisualShaderNodeColorConstant
Inherits: VisualShaderNodeConstant < VisualShaderNode < Resource < RefCounted < Object
A Color constant to be used within the visual shader graph.
Description
Has two output ports representing RGB and alpha channels of Color.
Translated to vec3 rgb
and float alpha
in the shader language.
Properties
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Property Descriptions
Color constant = Color(1, 1, 1, 1)
A Color constant which represents a state of this node.
© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6
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