VisualShaderNodeVec3Constant

Inherits: VisualShaderNodeConstant < VisualShaderNode < Resource < RefCounted < Object

A Vector3 constant to be used within the visual shader graph.

Description

A constant Vector3, which can be used as an input node.

Properties

Vector3

constant

Vector3(0, 0, 0)


Property Descriptions

Vector3 constant = Vector3(0, 0, 0)

A Vector3 constant which represents the state of this node.

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© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6.

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