VisualShaderNodeParticleMultiplyByAxisAngle

Inherits: VisualShaderNode < Resource < RefCounted < Object

A visual shader helper node for multiplying position and rotation of particles.

Description

This node helps to multiply a position input vector by rotation using specific axis. Intended to work with emitters.

Properties

bool

degrees_mode

true


Property Descriptions

bool degrees_mode = true

  • void set_degrees_mode ( bool value )

  • bool is_degrees_mode ( )

If true, the angle will be interpreted in degrees instead of radians.

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© Copyright 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision 53e837c6.

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