Transform Orientation

In the Transform orientation pop-over it is possible to select andconfigure transformation orientations.

Default transform orientations are:

  • Global
  • Align the transformation axes to world space.
  • Local
  • Align the transformation axes to the selected objects' local space.
  • Normal
  • Align the transformation axes to average normal of selected elements.
  • Gimbal
  • Align each axis to the Euler rotation axis as used for input.
  • View
  • Align the transformation axes to the window.
  • Cursor
  • Align the transformation axes to the 3D cursor.
  • Add +
  • With the plus button a new transformation orientation can be created from the selected object.

    • Name
    • A name can be specified.
    • Delete X
    • It is also possible to remove these custom transform orientations.