VisualShaderNodeVec3Constant
继承: VisualShaderNodeConstant < VisualShaderNode < Resource < RefCounted < Object
Vector3 常量,用于可视化着色器图中。
描述
Vector3 常量,可用作输入节点。
属性
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属性说明
Vector3 constant = Vector3(0, 0, 0)
Vector3 常量,表示该节点的状态。
© 版权所有 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision b1c660f7
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