VisualShaderNodeVec3Constant

继承: VisualShaderNodeConstant < VisualShaderNode < Resource < RefCounted < Object

Vector3 常量,用于可视化着色器图中。

描述

Vector3 常量,可用作输入节点。

属性

Vector3

constant

Vector3(0, 0, 0)


属性说明

Vector3 constant = Vector3(0, 0, 0)

Vector3 常量,表示该节点的状态。

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© 版权所有 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0). Revision b1c660f7.

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